Some of this I can answer, and some I can't, for reasons that will become clear....
First of all, the K is a great looking model. I happen to have the post wreck 455 version lettered for my own railroad. Stopped and posed someplace it looks, well, fantastic. All it needs is some weathering to take the shine off of some things, and accent some others, and folks will drool.
The problems come primarily when you want it to move.
There is what is now a well documented problem with the running gear. There was a machining problem with the counterweights on the first batch that required the shimming or replacing of the counterweights, and they did make counterweights availalble to those who could swing the replacement process themselves. Newer K's should have the replacements already installed.
There is an issue with the horizontal play in the axles on the locomotive. On mine, Dave Goodson was good enough to lock the first and fourth axles with washers. This solves the problem of the locomotive sliding sideways on curves and striking objects near the track because the whole locomotive tended to travel to the outside of the curve, but still allows the inner axles to slide, which helps the locomotive on tighter curves. Other people have come up with other solutions, or run theirs as-is, in some cases adjusting the clearance along their lines to accomodate the 'slide."
There is an electrical issue whereby the chuff trigger requires power for the light source in the optical chuff ... this makes the chuff inoperative at low speeds without modification. The chuff was also designed on a positive trigger instead of a ground trigger, which posed some problems with some existing control and sound systems. Those users who chose to use "auto chuff" of one kind or another avoided the issue entirely, and others installed circuits to power the light source, and invert the chuff signal. On mine, Dave Goodson installed a new chuff timer of the magnetic reed type on the rearmost drive axle, which works very well, and again circumvents the entire problem.
There are some questions as to the current handling capabilities of the on-board electronics. My locomotive is equipped with battery power and radio control, and most of the factory wiring (the ubiquitous "Super Socket") have been removed .... so I'm not in a position to comment personally on the extent of the problem. You might ask Bob Grosh, or other users who installed DCC equipment about their results with this.
There are some users who find the color of the marker lights and quality of the headlights is not what they wanted and replaced them with incandescent lamps. This is the case with my locomotive, and I'm very pleased with what it looks liike now.
Finally the motor and gearing produce some interesting problems. The locomotive has a large motor and very solid metal gears, which is good ... but the gearing of those gears is such that the locomotive behaves as if it were a truck stuck in third or fourth gear sometimes, and has some issues with acceleration (see: very steep (fast) curve) and a lot of power consumption in the higher ranges. That said, the locomotive will pull prototypically long trains nicely, and with a little practice on the throttle can be made to run well, however if you have grades on your layout, you will find it difficult to find a "cruise" speed and walk away from the controls, particularly with a long train. To date there is NO fix for this particular issue, but I understand that the speed control inherent to some DCC systems may deal with it somewhat.
Other than that, there's a fan in the top of the boiler that needs to be reversed (physically) or it sucks the smoke back down the stack (if you use smoke) versions with the plow need a whole new pilot deck if you plan to remove the plow, and the sun shades over the cab windows are quite fragile so you need to be careful with them, both installing and adjusting! But none of those are really a huge deal.
Mostly, I like mine VERY much ... it's the flagship of the Slate Creek fleet .... and now that it's been "K-Rexxed" it's a lot of fun to run as well. I say go for it, and work out the bugs... well worth it. 8' curves are a bit tight ... but from what I understand, if you don't have clearance issues, and can oil your flanges a bit, you'll make it.
Matthew (OV)
http://bp0.blogger.com/_3Hdj0jDlqqs/SISBg3FnHzI/AAAAAAAAADM/X_hkbtxjSfI/s1600-h/DSCN2565.JPG
First of all, the K is a great looking model. I happen to have the post wreck 455 version lettered for my own railroad. Stopped and posed someplace it looks, well, fantastic. All it needs is some weathering to take the shine off of some things, and accent some others, and folks will drool.
The problems come primarily when you want it to move.
There is what is now a well documented problem with the running gear. There was a machining problem with the counterweights on the first batch that required the shimming or replacing of the counterweights, and they did make counterweights availalble to those who could swing the replacement process themselves. Newer K's should have the replacements already installed.
There is an issue with the horizontal play in the axles on the locomotive. On mine, Dave Goodson was good enough to lock the first and fourth axles with washers. This solves the problem of the locomotive sliding sideways on curves and striking objects near the track because the whole locomotive tended to travel to the outside of the curve, but still allows the inner axles to slide, which helps the locomotive on tighter curves. Other people have come up with other solutions, or run theirs as-is, in some cases adjusting the clearance along their lines to accomodate the 'slide."
There is an electrical issue whereby the chuff trigger requires power for the light source in the optical chuff ... this makes the chuff inoperative at low speeds without modification. The chuff was also designed on a positive trigger instead of a ground trigger, which posed some problems with some existing control and sound systems. Those users who chose to use "auto chuff" of one kind or another avoided the issue entirely, and others installed circuits to power the light source, and invert the chuff signal. On mine, Dave Goodson installed a new chuff timer of the magnetic reed type on the rearmost drive axle, which works very well, and again circumvents the entire problem.
There are some questions as to the current handling capabilities of the on-board electronics. My locomotive is equipped with battery power and radio control, and most of the factory wiring (the ubiquitous "Super Socket") have been removed .... so I'm not in a position to comment personally on the extent of the problem. You might ask Bob Grosh, or other users who installed DCC equipment about their results with this.
There are some users who find the color of the marker lights and quality of the headlights is not what they wanted and replaced them with incandescent lamps. This is the case with my locomotive, and I'm very pleased with what it looks liike now.
Finally the motor and gearing produce some interesting problems. The locomotive has a large motor and very solid metal gears, which is good ... but the gearing of those gears is such that the locomotive behaves as if it were a truck stuck in third or fourth gear sometimes, and has some issues with acceleration (see: very steep (fast) curve) and a lot of power consumption in the higher ranges. That said, the locomotive will pull prototypically long trains nicely, and with a little practice on the throttle can be made to run well, however if you have grades on your layout, you will find it difficult to find a "cruise" speed and walk away from the controls, particularly with a long train. To date there is NO fix for this particular issue, but I understand that the speed control inherent to some DCC systems may deal with it somewhat.
Other than that, there's a fan in the top of the boiler that needs to be reversed (physically) or it sucks the smoke back down the stack (if you use smoke) versions with the plow need a whole new pilot deck if you plan to remove the plow, and the sun shades over the cab windows are quite fragile so you need to be careful with them, both installing and adjusting! But none of those are really a huge deal.
Mostly, I like mine VERY much ... it's the flagship of the Slate Creek fleet .... and now that it's been "K-Rexxed" it's a lot of fun to run as well. I say go for it, and work out the bugs... well worth it. 8' curves are a bit tight ... but from what I understand, if you don't have clearance issues, and can oil your flanges a bit, you'll make it.
Matthew (OV)
http://bp0.blogger.com/_3Hdj0jDlqqs/SISBg3FnHzI/AAAAAAAAADM/X_hkbtxjSfI/s1600-h/DSCN2565.JPG